#pragma once
// -------------------------------------------------
// BlinKit - BlinKit Library
// -------------------------------------------------
//   File Name: editor_client.h
// Description: EditorClient Class
//      Author: Ziming Li
//     Created: 2022-04-27
// -------------------------------------------------
// Copyright (C) 2022 MingYang Software Technology.
// -------------------------------------------------

/*
 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef EditorClient_h
#define EditorClient_h

#include "blinkit/blink/renderer/core/editing/SelectionType.h"
#include "blinkit/blink/renderer/wtf/Forward.h"

namespace blink {

class LocalFrame;

class EditorClient
{
public:
    virtual ~EditorClient() { }

    virtual void respondToChangedContents() {}
    virtual void respondToChangedSelection(LocalFrame*, SelectionType) {}

    virtual bool canCopyCut(LocalFrame*, bool defaultValue) const { return defaultValue; }
    virtual bool canPaste(LocalFrame*, bool defaultValue) const { return defaultValue; }

    virtual bool handleKeyboardEvent() { return false; }
};

}

#endif // EditorClient_h
